Friday, September 27, 2013

A super userful blog on getting started with GLKit

Apparently, the way to go if you're wanting to learn how to start with OpenGL without going direct to the nitty gritty is to use GLKit. The best, most easy to understand resource I've found is Ray Wenderlich's awesome blog:

http://www.raywenderlich.com/9743/how-to-create-a-simple-2d-iphone-game-with-opengl-es-2-0-and-glkit-part-1

In it are all kinds of awesome goodness such as how to setup your first IOS project ready to go with GLKit 2.0 and OpenGLES, plus some really good tips on how to blit sprites properly onto your iphone display.

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